

Players must move toward/past the fox as many steps as he or she instructs, even if it causes them to be super close. Fox?” Now, the fox calls out another time (ex: 3 o’clock), and players take three steps toward the fox. Again, players ask, “What time is it, Mr. Fox?” In reply, the fox calls out a random hour of the day, i.e “It’s 5 o’clock!” Players respond by taking five steps ⏤ of any size they choose ⏤ towards the fox. To begin, the group of players along the line asks, “What time is it, Mr. Now line the other players up about 10 feet away from the fox along a starting line ⏤ like a bed, couch, or wall. Fox” and positioning them in the middle of the room or yard. The object of the game is to walk past Mr. Energy Expended by Child: Moderate to extreme physical energy from running and being chased moderate mental energy from counting.

Better still, it has the added bonus of reinforcing counting skills.Įntertainment Time: 5 to 10 minutes. You really just three or more players and a room or yard around which to run. It can be played any time, anywhere, and it’s perfect for helping kids burn off excess energy indoors or out. Fox’ though is that it need not be reserved for bed. Before he knew it, the boys ⏤ who had been all over the place prior ⏤ were not only listening and focused, but exhausted at the same time. Fox’ before desperately trying to avoid being ‘eaten.’ My husband came up with it (while I was traveling) as a way to tire our sons out before bedtime. Fox?’ is a creative Simon Says-styled chase/tag game in which players cautiously approach ‘Mr.
